DocsMy Dashboard & Account → Your personal dashboard

Your personal dashboard

Arrange the dashboard the way you want it, understand why a widget shows different things in different slots, and work out why one has gone missing.

My Dashboard & Account 9 min read Reference Updated 23 Aug 2026

You want the dashboard to show the handful of things you actually check — how your cycle is going, what your CP balance is, whether anything is waiting for you — and not much else. That is what the page is built for. The layout belongs to you, not to us, and nobody else sees the arrangement you make.

Two things about it surprise people. It is now the portal's front page, so it no longer has an address of its own. And a widget shows more or less depending on how wide its cell is, so the same tile can be a full chart in one row and a single number in the next.

Address
/admin
the page you land on at sign-in
Widgets available
24
two of them fixed in place
Columns per row
1 to 4
set per row, not per page
Rows
Up to 12
seven to begin with
Save button
None
every change saves itself

Where the page is

The dashboard is the page the portal opens on when you sign in. In the menu it is MY → Personal Dashboard. The same page is also reached as My Dashboard from the quick-links row at the bottom of any open menu panel, and again from the account panel behind your name at the far right of the menu bar. All three lead here.

If you have an older bookmark ending in /admin/personal-dashboard, replace it. That address does not exist any more and never resolves. The dashboard is /admin.

At the top of the page you get your own name, today's date, and — once a player is selected — your clan and kingdom. If nothing at all is linked to your account yet, the widget grid is replaced by a short note saying so rather than a screen of empty tiles. Configure dashboard still opens and the layout is still editable; there is just nothing to draw in it yet. Linking a player is done at MY → User & Player Settings.


The top row never moves

Two widgets sit on a fixed two-column row above everything else: Notifications and My Players. They cannot be dragged, hidden or taken off the grid, and they do not appear in the widget pool — in Configure layout they are mirrored at the top under Always visible, greyed out. Everything below that row is yours to arrange.

💡
Good to know
The View all → link on the Notifications widget opens a plain list of notifications. It is not the same page as Notification Hub, which is the full inbox with all your channels in it.

Those two are also scoped differently, which is worth knowing before you report it as a bug. The widget covers every player linked to your account. The page behind View all → shows the one player who sits in the clan you currently have selected — and this page takes its clan from its own Viewing as switcher, which never changes that selection. So if the switcher is set to a player in a different clan, the list can be shorter than the widget above it; with no clan selected at all, it can be empty.


Rearranging it

1
Open the panel MY → Personal Dashboard → Configure dashboard

The Configure dashboard button sits at the top right of the page. It opens Configure layout, a panel that mirrors your grid row by row. All the editing happens in there — the dashboard itself stays a dashboard.

2
Set each row's width

Each row header reads Row 1, Row 2 and so on, with a 1 · 2 · 3 · 4 selector beside it and Remove row at the end. Widening a row adds empty slots. Narrowing one pushes the widgets that no longer fit back into the pool — they are not deleted.

3
Drag widgets where you want them

Drag a widget onto any slot. Where it came from decides what happens to whatever was already there. Move a widget that is already on the grid onto an occupied slot and the two swap places, so the row keeps both. Drag one in from the pool onto an occupied slot and there is no slot to swap into: the widget that was there is pushed off the grid and lands back in the pool. Unplaced widgets wait in Widget pool — drag onto a slot to place at the bottom of the panel, so nothing is lost either way — but a pool drop does take a widget out of the row.

4
Hide or remove

The eye button hides a widget but keeps its slot, so switching it back on puts it exactly where it was. The takes it off the grid and returns it to the pool. Use + Add row for more space, up to twelve rows.

You are done when
You close the panel with Done. There is no save step — every column change, drag, hide and removal is stored the moment you make it. Reset to default puts the shipped layout back if you want to start again.

Why the same widget looks different in different slots

A widget renders to fit its cell, and the cell width is the row's column count. This is deliberate — it is what lets a four-across row work as a strip of headline figures — but it does catch people out when they move a widget and its chart vanishes.

Row widthWhat a widget in it shows
1 columnThe fullest version: charts, lists, breakdowns.
2 columnsLarge. Chart plus the main figures.
3 columnsCondensed. The key numbers, less detail around them.
4 columnsA single headline number.
On a phoneEvery widget switches to its fullest version, whatever row it is in.

The phone rule exists because narrow screens stack every row into one column. Without it, a widget you had set to four-across would render as one enormous number filling the whole width.


The player switcher decides what you are looking at

The Viewing as bar under the heading chooses whose figures the page shows. It appears as soon as one player is linked, so you will see it even with a single player — there is simply nothing else in the list to switch to. Each option lists the player, their Guardsmen level, their might and their clan.

⚠️
Easy to get wrong
On this page the clan comes from the selected player — not from the clan selector you use everywhere else, and not from your Default Clan setting. Switching player here re-scopes this page only. Every other page keeps the clan you chose there.

That is why the clan-wide widgets can show a different clan from the one the rest of the portal is showing you. Pick the player that belongs to the clan you want to see, and the whole page follows.


The widget catalogue

Twenty-four widgets, in three groups. The names below are exactly what you will see in Configure layout.

GroupWidgets
Always shownNotifications · My Players
Your own figuresMy Crypt Cycle · My CP Balance · My Epic Stats · Crypt Rank · Epic Rank · Event History · My Might Progress · Hero Level Progress · My Research · My Rewards · My CP History · My Penalties
Clan-wideClan Chat · Online Members · Upcoming Events · Available CP Runs · Clan Announcements · Clan Silver · Clan Gold · Clan Dragon Coins · Clan Sacred Potions · Clan Tar

The five clan reward tiles show what the whole clan has collected, not your personal share. Each one says so underneath.


A widget is missing

There are three reasons, and they look identical from the dashboard, so check them in this order.

🔒
Only applies if you administer the clan
Clan-wide widgets are switched on and off at Clan Management → Clan Settings, under Dashboard Widgets. The setting applies to every member of the clan at once. A widget switched off keeps the place each member gave it, so switching it back on returns it to where it was rather than dumping it at the end.

How current the numbers are

Most tiles read from figures that are recalculated as chests and syncs come in, and the page holds them for up to five minutes before asking again. So a chest collected a minute ago may not be on the tile yet — it is not lost.

Three groups run on their own clock:

Clan chat is collected every fifteen minutes and keeps roughly a week of history, and the widget stamps itself with when the last message arrived rather than claiming to be live.

Deep dive — what the cycle and event tiles are actually measuring

My Crypt Cycle compares your contribution against the target set for your Guardsmen level or might bracket in the current cycle, and it will tell you how many points you still need. If it says no cycle is running, your clan has not opened one — the tile is not broken. Event History shows a pass or miss per closed event, judged against the requirement your clan set for your Guardsmen level, not against any figure the game publishes.

Both are summaries. The rules behind them — how a cycle decides who passed, and what an event actually measures — are covered in the guides Setting up chest tracking cycles and How to track events.

Common questions

I removed a widget by mistake. Is it gone for good?

No. Removing a widget with the ✕ button returns it to the widget pool at the bottom of Configure layout. Drag it back onto any empty slot. Nothing on this page can be permanently deleted, and Reset to default restores the original arrangement at any time.

Where is the Save button?

There isn't one. Changing a row's column count, dragging a widget, hiding one, adding or removing a row — each is stored the moment you do it. Done only closes the panel.

A widget disappeared and I did not touch anything.

Your clan leadership can switch off individual clan-wide widgets for all members. Open Configure layout — if the slot reads Turned off by your clan, that is what happened. Your placement is kept, so if it is switched back on the widget returns to the same spot.

The clan reward tiles show far more than I have collected.

They are meant to. Clan Silver, Clan Gold, Clan Dragon Coins, Clan Sacred Potions and Clan Tar are clan-wide totals from the clan chest collection over time. Your own rewards are at MY → My Clan Rewards, which opens a page headed My Rewards.